Adaptation System

The Adaptation System is a System with which Parasites who consecutively take damage from a certain type of damage will eventually gain the ability to adapt to that damage, reducing the damage they take by a massive amount.

The Process
The Parasite must receive damage multiple times from the damage type to adapt to it. Red particles will show when the parasite successfully adapts to the damage you've dealt.

Adaptable Damage Types
Parasites are able to adapt to ALL damage types, excluding:


 * Void
 * Suffocation

Adaptation Capacities
Every type of Parasite has a limit to the amount of damage they can adapt to. The values can be changed in the mod configs.

Neutralization
Players are able to neutralize a Parasite Adaptations or process of Adaptation with these 3 methods:


 * Cutting a Tendril. Doing so will reset their Adaptations and inflict Bleeding to the Parasite for a small period of time. Tendrils hitboxes can be found by pressing F3+B
 * Burning the Parasite. A burning parasite has a chance to not adapt to your attack.
 * Using the Immaleable Potion. You're able to give Parasites the Immaleable Effect which makes them unable to adapt, and neutralizes their Adaptation temporarily. This Potion, currently, can only be obtained in Creative. (as of 1.9.1)